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#0029
#0030 // Implementation
#0031 public�此�
#0032 virtual ~CScribbleView�┌��察�
#0033 #ifdef _DEBUG
#0034 virtual void AssertValid�┌� const�察�
#0035 virtual void Dump��CDumpContext& dc�� const�察�
#0036 #endif
#0037
#0038 protected�此�
#0039
#0040 // Generated message map functions
#0041 protected�此�
#0042 //����AFX_MSG��CScribbleView��
#0043 // NOTE the ClassWizard will add and remove member functions here。
#0044 // DO NOT EDIT what you see in these blocks of generated code � �
#0045 //����AFX_MSG
#0046 DECLARE_MESSAGE_MAP �┌�
#0047 ���察�
#0048
#0049 #ifndef _DEBUG // debug version in ScribbleView。cpp
#0050 inline CScribbleDoc* CScribbleView�今�GetDocument�┌�
#0051 �� return ��CScribbleDoc*��m_pDocument�察。�
#0052 #endif
STDAFX。H
#0001 // stdafx。h �此�include file for standard system include files�察�
#0002 // or project specific include files that are used frequently�察�but
#0003 // are changed infrequently
#0004 //
#0005
#0006 #define VC_EXTRALEAN // Exclude rarely´used stuff from Windows headers
#0007
#0008 #include // MFC core and standard ponents
#0009 #include // MFC extensions
#0010 #ifndef _AFX_NO_AFXCMN_SUPPORT
#0011 #include // MFC support for Windows mon Controls
#0012 #endif // _AFX_NO_AFXCMN_SUPPORT
RESOURCE。H
#0001 //����NO_DEPENDENCIES����
#0002 // Microsoft Visual C���� generated include file。
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及鐙 圀鋲垢並枠旋凪匂
#0003 // Used by SCRIBBLE。RC
#0004 //
#0005 #define IDR_MAINFRAME 128
#0006 #define IDR_SCRIBTYPE 129
#0007 #define IDD_ABOUTBOX 100
#0008
#0009 // Next default values for new objects
#0010 //
#0011 #ifdef APSTUDIO_INVOKED
#0012 #ifndef APSTUDIO_READONLY_SYMBOLS
#0013 #define _APS_3D_CONTROLS 1
#0014 #define _APS_NEXT_RESOURCE_VALUE 130
#0015 #define _APS_NEXT_CONTROL_VALUE 1000
#0016 #define _APS_NEXT_SYMED_VALUE 101
#0017 #define _APS_NEXT_MAND_VALUE 32771
#0018 #endif
#0019 #endif
STDAFX。CPP
#0001 // stdafx。cpp �此�source file that includes just the standard includes
#0002 // Scribble。pch will be the pre´piled header
#0003 // stdafx。obj will contain the pre´piled type information
#0004
#0005 #include ;stdafx。h;
SCRIBBLE。CPP
#0001 // Scribble。cpp �此�Defines the class behaviors for the application。
#0002 //
#0003
#0004 #include ;stdafx。h;
#0005 #include ;Scribble。h;
#0006
#0007 #include ;MainFrm。h;
#0008 #include ;ChildFrm。h;
#0009 #include ;ScribbleDoc。h;
#0010 #include ;ScribbleView。h;
#0011
#0012 #ifdef _DEBUG
#0013 #define new DEBUG_NEW
#0014 #undef THIS_FILE
#0015 static char THIS_FILE�ВА�= __FILE__�察�
#0016 #endif
#0017
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及4嫗 Visual C���� 屁栽來���w�_�l�h廠
#0018 /////////////////////////////////////////////////////////////////
#0019 // CScribbleApp
#0020
#0021 BEGIN_MESSAGE_MAP��CScribbleApp�察�CWinApp��
#0022 //����AFX_MSG_MAP��CScribbleApp��
#0023 ON_MAND��ID_APP_ABOUT�察�OnAppAbout��
#0024 // NOTE the ClassWizard will add and remove mapping macros here。
#0025 // DO NOT EDIT what you see in these blocks of generated code� �
#0026 //����AFX_MSG_MAP
#0027 // Standard file based document mands
#0028 ON_MAND��ID_FILE_NEW�察�CWinApp�今�OnFileNew��
#0029 ON_MAND��ID_FILE_OPEN�察�CWinApp�今�OnFileOpen��
#0030 // Standard print setup mand
#0031 ON_MAND��ID_FILE_PRINT_SETUP�察�CWinApp�今�OnFilePrintSetup��
#0032 END_MESSAGE_MAP�┌�
#0033
#0034 /////////////////////////////////////////////////////////////////
#0035 // CScribbleApp construction
#0036
#0037 CScribbleApp�今�CScribbleApp�┌�
#0038 ��
#0039 // TODO�此�add construction code here�察�
#0040 // Place all significant initialization in InitInstance
#0041 ��
#0042
#0043 /////////////////////////////////////////////////////////////////
#0044 // The one and only CScribbleApp object
#0045
#0046 CScribbleApp theApp�察�
#0047
#0048 /////////////////////////////////////////////////////////////////
#0049 // CScribbleApp initialization
#0050
#0051 BOOL CScribbleApp�今�InitInstance�┌�
#0052 ��
#0053 // Standard initialization
#0054 // If you are not using these features and wish to reduce the size
#0055 // of your final executable�察�you should remove from the following
#0056 // the specific initialization routines you do not need。
#0057
#0058 #ifdef _AFXDLL
#0059 Enable3dControls�┌��察 �// Call this when using MFC in a shared DLL
#0060 #else
#0061 Enable3dControlsStatic�┌��察 �// Call this when linking to MFC statically
#0062 #endif
#0063
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