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                    The  API is vast�察�but you will not need to use all of the API all the time。 What you need to be aware  

               of are the general classes of the API。 What part of the API is used to read and write streams�拭�What part of the  

               API is used to create GUI elements�拭�This means you are not ever going to be an expert on all parts of the API�察 �

               although you might be an expert Visual Basic programmer and understand the general concepts。  

                    When I understand a domain quite well�察�I develop using a bottom´up approach。 This works because I  

               know which interface and implementation need to talk to which other interface and implementation。 When I  

               don¨t understand a domain fully�察�I develop using a top´down approach。 Using a top´down approach�察�I can figure  

               out what the pieces are in a simplified manner。 I create my echo program�察�which gives a plete round´trip  

               without getting bogged down in the details of the API。  

                    Think of a bunch of guys putting together a barbecue grill。 They might look at the instructions�察�but more  

               likely�察�they will look at the parts and try to mentally fit the pieces together。 They might even put a couple of  

               pieces together to get an idea of what each piece does and how the overall grill should appear。 Once they  

               bee confident of their prototype�察�they build the real thing�察�which hopefully resembles a barbecue grill。 

                    When you use this approach�察�what you are doing is building a mockup�察�proof of concept�察�or prototype。  

               Maybe two or three team members might help develop this prototype�察�but the fact that your code needs to be  

               declared as a prototype is extremely important。 


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                                                         CH A PT E R   1 0   *    L E A R N I N G   A B O U T  P E R S IS T E N CE 257 



        Visual Basic Express and the Visual Studio products help you in that they allow you to embed task markers。 Go  

   back to the source code example where LottoTicketProcessor was illustrated and look at the ment�此�



       ' TODO�此�Finish implementing the class 



        Notice TODO is in all capital letters。 That type of ment is special。 It is called a  task and is tracked by  

   Visual Basic Express in the Task List window。 To open ments in the Task List window�察�select View  Other  

   Windows  Task List�察�and then select ments from the drop´down list at the top of the window。 

        This allows a team of developers to add markers throughout the entire code base�察�indicating what is done  

   and not done。 That way�察�you will not forget to do certain tasks。  

        Some other identifiers that you can use are HACK to identify some code that is not correct�察�but hacked in so  

   that it works�察�and UNDONE。 If you happen to be using a Visual Studio edition other than Express�察�you can define  

   your own ment identifiers。 For more information�察�see the MSDN article ^Visual Studio How to�此�Create Custom  

   ment Tokens ̄ ��http��//msdn2。microsoft。/en´US/library/ekwz6akh��VS。80��。aspx��。 



Implementing Stream Reading and Writing 



Finishing the stream reading and writing means looking at the possible arguments that can be  

given�察�and then implementing the code to process the arguments。 Here is the plete source  

code for ReaderWriter。Bootstrap�此�



#Const DEBUG_OUTPUT = True 

Imports System。IO 



Public Module Bootstrap 

    Public Sub DisplayHelp�┌� 

        Console。WriteLine�─�You need help�拭�Right now�拭┌� 

    End Sub 



    Public Sub Start��ByVal args As String�┌��察�ByVal processor As IProcessor�� 

        #If DEBUG_OUTPUT Then 

            Console。WriteLine�─�Argument count�──�& args。Length & ;��;�� 

            For Each argument As String In args 

                Console。WriteLine�─�Argument �──�& argument & ;��;�� 

            Next 

        #End If 



        Dim reader As TextReader = Nothing 

        Dim writer As TextWriter = Nothing 

        If args。Length = 0 Then 

            reader = Console。In 

            writer = Console。Out 

        ElseIf args。Length = 1 Then 

            If args��0�� = ;´help; Then 

                Bootstrap。DisplayHelp�┌� 

                Return 

            End If 


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258       CH AP T E R   1 0   *    L E A R N I N G   A B OU T   P E R S IS TE N CE 



                      reader = File。OpenText��args��0���� 

                      writer = Console。Out 

                  ElseIf args。Length = 2 Then 

                      If args��0��  ;´out; Then 

                          Bootstrap。DisplayHelp�┌� 

                          Return 

                      End If 

                      reader = Console。In 

                      writer = File。CreateText��args��1���� 

                  ElseIf args。Length = 3 Then 

                      If args��0��  ;´out; Then 

                          Bootstrap。DisplayHelp�┌� 

                          Return 

                      End If 

                      reader = File。OpenText��args��2���� 

                      writer = File。CreateText��args��1���� 

                  Else 

                      Bootstrap。DisplayHelp�┌� 

                      Return 

                  End If 

                  writer。Write��processor。Process��reader。ReadToEnd���� 



              End Sub 

           End Module 



                In the code�察�before the first If block�察�the variables reader and writer are assigned to the  

          value  Nothing�察�indicating that there is a reader and there is writer�察�but we don¨t know whether  

          they will reference streams or files。 Then the If blocks go through the different binations  

          and variations of the mand´line arguments ��see Table 10´1��。  

                The code follows a truth table app
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